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(+1)

Fun game, nice vibes. Really has that feel of a classic PS1 title. Short little demo but was fun, died a good few times. It has that clunky feel to it that I like with deliberate attacks and movement. The roll is interesting because you can roll freely rather than being locked into a direction, which I do like, but as the game seems to focus more on deliberate slow attacks and movement, it makes me wonder if it fits. As it's arguably the most free flowing dodge roll I have ever seen in this genre of game.

Some feedback/bugs. I noticed when I got hit by the big boss at the end, my character would just be stuck in place despite surviving the hit. Sometimes the character would also be stuck in place after casting a spell, mostly when just casting the spell without an enemy. Other than that, very solid and looking forward to more.

(1 edit) (+1)

Love the screenshot! Appreciate your feedback about the rolling. That's new, haven't heard that one before.. yet, it makes perfect sense. Originally, I had it limited to only four directions, so maybe it requires a reversion.

As for the spellcast bug, I've been made aware of that, and working on a fix for the next update.

Thanks alot for playing.