The health concept linked to having to stay still is interesting, but it doesn't fit well with the puzzle elements. It earns a score of 1 out of 5. Moving constantly while solving puzzles can feel like a chore and detracts from the gameplay experience, resulting in a score of 2 out of 5. The initial puzzle is disappointingly simple, scoring only 2 out of 5. It would have been more satisfying to see more use of the block, button, and door mechanics, which earned a score of 3 out of 5. Despite the cohesive color palette, the visuals feel underwhelming because there is barely any character animation, resulting in a score of 2 out of 5.