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I like the "asteroids"-basis mixed with the "find your way" gameplay.

I managed to finish it in the 6th attempt, those damn black holes... *grrrr :)

Nice clean graphics (cool, you used SVG as i see on github) and soundeffects. The explosion particles could last longer. I guess, you are calculating the lifetime of the particles based on fixed values not delta-time-dependent (as i did not find any calculation of "time since last update" in your code)

But its a good game!

Thank you. I'm on a mission to promote SVG for it's coolness, it's potential is usually just wasted on icons. The lifetime of the explosions is indeed correlated to the framerate, how did I miss that!  Good eye, you're a pro!