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(+1)

Played for roughly 35m.

The Music is catchy. The UI looks like a Placeholder.

Tooltips on the Things might be alright, but if you read the Page it becomes rather self explanatory I guess.

Buttons can only be clicked on the lower Part.

Trees get overwhelming pretty quickly.

Otherwise it seems to work, simple Puzzle Game, sometimes feels like quite a bit of Stuff to take into consideration at once tho, with the Thing to place, what interacts with what, how long each Piece still has to live, and so

Thanks for playing, 35 minutes isn't bad!

>Tooltips on the Things might be alright,

I need to at least add a hover tooltip to the 4 abilities on the main game page.  They are pretty confusing unless you know what they means.  Same goes for the food chain diagram.

>Buttons can only be clicked on the lower Part.

This is weird, most are the default button in godot... I'll need to try this out.

>sometimes feels like quite a bit of Stuff to take into consideration at once tho, with the Thing to place, what interacts with what, how long each Piece still has to live, and so

That's good, because that is the intended feeling.  It starts out simple, then it turns into a big soup of possible interactions.

 Really appreciate your feedback, it's always useful.