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Once I understood the rules of the game and how everything worked, I did enjoy it. Planning ahead and finding out who to attack etc. was fun and challenging. Very nice that you could just play from browser. However, I feel that the game is a bit too difficult at times as there is no indication of health, although that may be intentional. The game is fairly unforgiving at times, so some balancing considerations to the difficulty would go a long way. These criticisms are nitpicks since a decent effort was clearly evident and was handed in fairly early, good work.

Thanks for the feedback, when creating the game I experimented with having text based hp indicators on each rocket. However when experiencing larger battles between you and another fleet there was too much going on . I might try to include a more simplistic visual indicator of health such as smoke  or dents on the rocket. 

I  will also be tuning down the damage of enemies at the start of the game to allow more access to the larger battles.