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(+1)

The flying mechanic you have here is a pretty neat idea and feels quite nice! For farming I think it lacked something to tie things down as, imo, it feels like I’m flying from point to point withouth connection between the floaty bits and the goals.

With some polish, I could see this as a nice relaxing game, maybe like as a bird flying through the trees, dodging branches while delivering seeds.

Overall a bit lacking in polish and feel, but is a really neat starting point for something bigger!

Yeah, the secondary loop of the game was pretty quickly cobbled together once I got the movement working. Hoping I can make something more out of it. Thank you for playing and the suggestion!