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(+2)

Top tier! The feeling I got when playing was real frustration, just like it was intended. The indecisive customer was so funny, it got me to think about how would I want to play it as a full game, something like "Papers please".  The art is there, the main features are there, with a longer story I believe it would work out the same as that game did. Keep on going!

(+1)

Thank you so much for your kind words! Yeah, when i got the initial idea, I immediately realised taking inspiration from Papers, Please! would provide the basic framework. I'm glad the goal of creating proper frustration worked out, too, that one was also a bit hard to gauge while testing it myself. Will keep on going, you should definitely, too!