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The best FPS on Dreamcast, it just looks like it could be played on that console, and I heard DC look is gonna be a new fad! I like that you can sneak up on your enemies, but they're pretty dumb - they can shoot their comrades in the back while aiming at you, one decided to run towards me and fell into the water. They sure pack a punch though. I have a feeling our protagonist's health is somewhere at half of a common enemy. My health could drop from 100 to 66 with two shots. First mech battle was even worse, sometimes it would take out 6 hit points, other time two hits sent me straight to the level restart screen. First level is rough, a linear passage with enemies jumping at you here and there and with mech at the end I died 3 times. Maybe there's a secret I missed with a rocket launcher? Bottom line, enemies should die 1-2 bullets faster and I think there should be a rocket launcher next to two jeeps and a mech, so it's possible to sneak past a mech, grab it and unload initial salve. Shooting down a mech with just a starting weapon is kinda lame.

I didn't have problems with 2nd and 3rd level, these are much more interesting. I especially liked the lowering bridge at the end of level 3. The housing flats in level 2 aren't that good. There should be more rooms, or at least barricaded doors, right now it looks like a corridor that leads to one room. Still I liked open-ended of the levels, even though there is a default way to progress it's nice that you have to look around and visit different places first. Port town leads you naturally through a level and waterways make great natural obstacles that don't feel forced.

Now is it only me or the game is very dark? Again first and also parts of a second level, were so dark I couldn't find my way. I played in the dark and even with increased contrast it was very hard to see at times.

Anyway, the game has a nice feeling to it. Can't wait for more!

I heard DC look is gonna be a new fad!

I do hope so, I’m all-in on aping that era with my art, lol

I like that you can sneak up on your enemies, but they’re pretty dumb

AI rework is the big goal for next DD, everything you’ve mentioned are things that have bothered me for a good while now.

I have a feeling our protagonist’s health is somewhere at half of a common enemy.

Close, the regular enemy goons have 100 health and 50 armor, and their weapons currently do the same damage as your MG. One pickup that’s really missing right now is regular armor, I only have the little collectible shards/pads.

First mech battle was even worse, sometimes it would take out 6 hit points, other time two hits sent me straight to the level restart screen.

This one does half the usual damage your own Plasmagun, but it is dealt as splash damage so glancing hits will do less.

First level is rough, a linear passage with enemies jumping at you here and there

It was rushed to get a new level for DD56, but it is also meant to be more linear for being near the start of the game. That said, I do intend to widen out the actual encounters so it isn’t such an obvious corridor like it is now.

Now is it only me or the game is very dark? Again first and also parts of a second level, were so dark I couldn’t find my way. I played in the dark and even with increased contrast it was very hard to see at times.

Virtually everyone mentions this, it has to be a monitor thing because even when streamers complain about it being dark it will look fine on my screen. I’m going to add a flashlight and a gamma slider to make up for it.

Glad you liked it, more to come!