Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thanks thats kind of you! I’m actually a bit proud that I managed not to completely overscope this time. Most of the mechanics I used were actually quite simple and things I knew I could manage because I experimented with them in practice projects. For example I’ve been learning to change autotiling tiles in-game for a farming game I wanted to make, so I decided to use that to make the disintegrating maze :D