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I love this concept! It was super fun. I'd love if the number of lives you have is displayed somewhere -- I ended up just running into the spikes as many times as I could to figure out my gameplan before I started playing each level.

I think the hardest part for me was figuring out how to jump to the exact height I needed to in order to be able to jump on top of it later. I kept getting it just a couple pixels too high. This made the level with the two spike walls facing each other super hard, because I knew I wanted to hit specific locations but I couldn't hit them consistently.

I made it to the level in the screenshot, then got stuck cuz my square couldn't squeeze into the hallway to reach the green flag (lmk if I'm missing a mechanic to make the square smaller) :( guess all the exercise made it bulk up too much for the corridor!

Overall, I had a blast! Thanks for sharing :)

(+1)

First of all, thanks for playing, I'm glad you liked it. Second, that's a bug that I didn't notice until now. (I had to rescale the whole game cause of camera scale). I'll probably work on the game after the gamejam, make some more levels and fix this bug