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(+2)

I got 55 points. Still I'm not sure what's the difference between the light gray and white clouds. They basically seem the same. 

The citizens are very slow so you have to wait quite long without being able to do anything and it takes really long for the clouds to take anyone out. Maybe it would be better if there were more citizens but with less health? Also maybe you could make it so the citizens run away faster the closer the cloud is so then you could get some more strategy involved?

It's a bummer that there isn't any apocalyptic music, because that would be cool. 

Other than that I like the idea, and the graphics.

Thanks for the feedback!

Oh yeahh! An music would be great in the game, in the 3h+ version there will be a ambience sound loop, also, people will start running away from the cloud when it’s light gray.

Nice score!! In the new version will be better to make high scores as I changed the time to kill them, also the citizens speed was modified to have better gameplay.

Currently, the "strategy" is to switch the weather, using the white cloud to bring the citizens to the middle of the screen, then switch to the gray and start to rain to kill as much as you can before they run away from the screen.

In the new version, the citizens will have an alert status with the gray cloud.

Indeed the apocalypse music would be a better choice, sadly we already used some rain/city loops, 

We appreciate your feedback, I hope you play it after the new version  ^^