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Played for roughly 1h.

It's nice to have a rather extensive Options menu, but I can only change the Color between given presets?

X Button doesn't work, it's apparently purely cosmetic. If you're going for a Window-Look, why not have the Window Buttons work aswell?

Heroe Portraits are cute. I wish there were Roller Coaster Tycoon like thoughts on them tho, or some generated background Information.

I apparently can only give Potions to a Raid, not to individual Heroes.

My Party gathered _resource from the node, this sounds like a Bug.

finished Raid also autoclosed while typing this, sad.

It's fun to raid, but I wish it were going a bit slower so I could read alongside what they're doing, instead of a summary at the End.

Guild Hall view isn't displaying the Rotation of the Guild Hall, but apparently mirrored?

Also I have no Idea how to connect newly build Rooms, despite the Tutorial.

Cute Vulture.

Is it always Raids? Shouldn't it be Dungeosn for small Groups and Raids for bigger ones?

Since Don is refusing to Raid by always sleeping, I guess he's mining some Ressources now for 8 Days without Pause?

Looking up a recipe in the Guide doesn't tell me it's ressources. So I have no Idea how to craft a new Bed for the Healer I tried to hire. What a Shame. But I can drag an unknown Crafting recipe "?" from my Crafting Window into my Supply Chest. so now I have a "?", nice.

Finally figured out how to craft a Bed, the next Receipe Button seems not to work always. Also I find it a bit dumb that I can only cycle 1 Direction, and not directly select a known Recipe.

Items selected for crafting still stay in Inventory, and are still selectable, so I can select all 4 Options for Silk with the same Webbing, but are not able to craft after. Feels like a Bug.

Order of Items in crafting Matters? In a Crafting Interface like that, it also feels like a Bug.

Overall, the Systems seem to be there, and they seem to function, but there seems to be little to no thought put into User Friendliness.

The Start Raid and Raid window could be one, the Start Project and Projects aswell, some more Tooltips on i.e. what Enemies or Loot to expect on Raids that you've already finished could be useful, so you'll be able to more clearly select an Option to fulfill your Orders or craft specific Things.

It's very nice that the Hats show on your Heroes tho, I really really like that.

Managed to get into a Boss Fight with Captain Grey Bones with my Healer and my Ressource Guy accidentally. Great Fun.

Also there are no Dungeons for me to get Webbing from, so no Bed for my Healer ever I guess.

I finally figured out how to connect Room Tiles together, and that I can place Doors in the middle of the Room. I'm assuming the Door is purely cosmetic?

Once I've set up my Bed finally, hired a 5th Guy to fill out an entire Party and send 1 to gathering and 4 to permanent automatic raiding, there kind of wasn't anything to do for me anymore but watch Money go up, so I'm stopping here.

Becomes repetitive quickly and needs more Quality of Life improvements I think. But the Characters are cute.

You can drop items into the crafting recipe window to get the ingredients, but maybe that isn't really obvious. Also enemy loot can be found in the guide, but I admit it's sort of half assed at the moment.  Besides that, I'll try and make it more obvious what the game goal is, eg. upgrading stuff.

Thanks.