Still very good. While the new level is more linear than the other two, it has a decent pace. I feel like the particles form the mech's plasma could disappear a bit faster, their shots become a blurry mess of blue, especially in the city levels. I also had an issue where a mech shot inside one of the buildings, with the projectile hitting the inside of the wall/collision box that was next to me and got hit by the splash damage.
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their shots become a blurry mess of blue
This was bothering me too, I want to be able to see them so they can be dodged. I’ve also slowed them down further. With the idea being to speed them back up on Hard difficulty.
mech shot inside one of the buildings
This is a tricky one to avoid unfortunately because it’s caused by the width of the mech’s collider radius being too small, allowing the muzzle to clip through. If I make it too big though it will be easier to hit and will get stuck on more terrain.
Glad you still like it!