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Love the scaling power system over playthroughs. Responsive, fun power system and simple enough to pick up fast. The colors' intensity were definitely hurting my eyes though. Overall fun game design!

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Thanks! I definitely agree with the color intensity, and I will keep that in mind for future projects. As for the power scaling, I wanted the player to feel weak for the first run, then feel like a god by the time they got to their third or fourth run. I am glad you enjoyed it!

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You definitely achieved that. I enjoyed climbing the power ladder. I think if I had any additional critique after playing it again, it would be that it felt like the right click and left click functionalities should have been switched. A more standard click navigation to LoL and MMORPGS like TERA and such. But once I hit the learning curve there, that giant eyeball was toast. Again, nice work!