Played for roughly 30m.
You're Models are too high fidelity for their Texture Size I think.
You also have some weird Mipmapping Artifacts and very incosnsitent Detail Levels throughout your Assets.
I'v never been to a Nightclub in Shanghai, but I'm fairly certain they aren't that spaceous and empty. Your Level design needs work.
Enemies are pretty spongey, and I found the best Tactic was to just stand behind a Chair or similar, since once they're in Range of you they tend to stop and stare at you if there's a small Obstacle between them, instead of shooting at you. Bullets are also massive and shiny, I don't think you need that, just having Hitscans could be fine.
When your Car opens its Doors, it just gets a second Set, looks bad.
Jumping to climb up that Ladder is bad, I kept automatically jumping of, but luckily you apparently can just climb any Wall by continuously jumping into it.
Your second Level feels as empty, you don't need Streets that wide I think. You can jump out of Bounds from the Balcony onto the Wall. Got the Key, pulled the Lever, Tram still refused to move.
Luckily since you can jump up Walls, and I'm out of Bounds anyway, I can just jump over the Gate.
Sadly I can't finish the Level. I could get all the Way to the last Door, but the End Trigger is boxed in. Fix your Tram.