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(1 edit) (+1)

enjoyed playing. movement is smooth and gunplay feels good.

if headshots are implemented, they need to feel a lot stronger to distinguish them from body shots.

encounter design is excellent, a strong point of this game.

several areas were way too dark - under the underpass for example. i understand using darkness as a level design feature, but this just seemed poorly/incorrectly lit.  

no mag drop/replace animation? no flashlight? 

the edge of the map when underwater ends abruptly.

i could definitely use more visual detail and interactivity in general, like destructible environment props, consoles, etc. anything to build out the world a little more and make it feel a little more immersive.

this enemy died weirdly.


melee weapon is super strong and fun to use for stealth-kills.

speaking as someone whose game uses unpronounceable names as a feature, i think you might consider changing the title... i know the historical city it refers to, but i'm not sure how that relates to the story, and it's quite difficult to pronounce.

if headshots are implemented, they need to feel a lot stronger to distinguish them from body shots.

They’re going to be a unique feature of the railgun

no mag drop/replace animation? no flashlight?

Flashlight is coming, but likely not reload animations. The current system is fine for now, I’ll put a note at the bottom of the to-do list to try and see how fast I can make them.

i could definitely use more visual detail and interactivity in general

Same as above, I’d like to put more of this in but it is a very low priority.

speaking as someone whose game uses unpronounceable names as a feature, i think you might consider changing the title… i know the historical city it refers to, but i’m not sure how that relates to the story, and it’s quite difficult to pronounce.

Seeing people struggle to pronounce it won’t convince me to change it, but you do have a point that it doesn’t make much sense. It’s supposed to be the name of the city where the game takes place, which was originally going to be gathering dust in the desert. Now it’s a resort city in a tropical paradise. I’m open to renaming it for that reason but I have no idea what I’d change it to.

Besides, it didn’t seem to be a problem for Brigand: Oaxaca, and it certainly is unique.

Thank you for the feedback, glad you enjoyed it!