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Okay, bought and played some of it.

Thoughts and ideas...

1) A ground smash move that cuts off forward momentum would be cool.

2) As would a magnet upgrade.

3) She handles a bit tanklike-I get she's going fast, but it'd be cool if she was a little more nimble and less weighty.

4) Tutorial didn't include buttons-I had to exit the level, check the controls, and go back in.

5) Is fun!

Thank for the feedback, glad you enjoyed. The first update patch will go out this weekend with all the feedback received. I'll be sure to keep all this in mind. I like the ground smash idea, and should be easy to implement.