Dang, well I appreciate you trying!
If you have the patience/willingness I included the executable with console in the release (campfire survivors.console.exe), which maybe would pop up some error messages?
Alternatively I believe Godot auto-generates logs in Windows at: %APPDATA%\Roaming\Godot\app_userdata\Campfire Survivors\logs
would be curious to see the output of any. Obviously no worries if not, or if even that doesn’t give any error messages D: