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Thanks a lot for your feedback it's very helpful!

Game design was really the least worked on thing in the game unfortunately, so there are tons of issues like you mentionned that ruin the experience of the game. Didn't even have time to put proper invisible walls to prevent this kind of thing from happening :/
I will be working on a future update an fix a lot of design issues.

Thanks also for making a demo of the jump pad, on my side when playtesting it didn't behave like that at all, so I will give a look as well!

(+1)

I played around with it a bit during my playthrough and the jump pad interaction seems to happen when I press jump just before being boosted by it, hope this helps!