Nice Concept. But I encounter several wrong Sprites in Battle and in the Overworld. I enjoyed the Idea with the Mansion, but "Yourselfe" doesn't get saved so she resets her Level and without another Comment, I wouldn't have found that interaction in with the drawer in the first place. That should be something an NPC does, not a random Object in the Room. And turn down the wild encounters in there too. It took me like 10 Minutes to get from one side to the other. Aside from that, I think it has potential.
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No overworld sprites for pokegirls are unique outside of a set few for now. I won't be doing that until later in development. As for the in battle sprites that may be due to me not setting proper values in the individual pokegirl entries.
I did take in the criticism for the maid room though and added an event to help push players towards it. As for the level resetting I'm not entirely sure what you mean as when you level up or even lose a battle the level persists. If you meant when you take the outfit off then put it back on, that is because the way the scenario works is by saving your party, wiping it, then giving you a specific pokegirl at a specific level.
I meant if you get the outfit a second time. I'm aware of how it should work from a developer point of view, but it feels really wired, losing your level and having a new nature. Isn't it possible to save the that too? It could be saved the same way your team gets saved, just rewrite the team save file with the one girl and load it when you reapply the outfit?