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Permanent upgrades add more content that can be exploited to generate more advantageous strategies, but there are no permanent power-ups like increased hp/dmg/abilities!

I got the feeling alot of the added rooms skewed the randomness, since i got the feeling they actually made the game more difficult. LIkely to make up to it getting easier as you learn more. The added variety was a logical and smart move to allow repeated replays to feel fresh.

 They definitely did not seem boring.

While learning the games secrets helped  In a very "Fear and Hunger" sort of way. I've only played the updated version and Iam happy to hear the steam release is coming! 

I hope you make lotsandlots of money!!!

Thank you for your feedback!

1 More thing i forgot. 

So the other day i found a giant (3.5gb) Visual Novel by an indie developer on here,

https://tales-from-the-creepy.itch.io/abc-sunshineandthemidnightdaycare

with characters that stayed in my minds eye.

This horror title reminded me about that message i said about making a horror themed asset pack.

So yesterday (Seems so far away) I started assembling and finishing my Spooky Sounds pack.

If you would like, i will gladly send you a copy of the final release.

Just in case, i guess ill make a separate folder with relevant sounds

I.E. Lighter, Axe, Gunshots, attacks, and being attacked, that sort of thing.

No need for any sort of payment. But to be helpful.

if so you can either send me a mail (delusiondrive gmail)

or name a date, and ill make it free for that day.

https://delusiondrive.itch.io/horror-sounds-pack-by-delusion-drive