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Great game. The physics work nice, especially with the car. I think it could use more gravity, because the vases are almost floating in the air while falling, but it’s not huge a problem. I had fun breaking them.

The style and music work well together, and I had fun playing the game. It’s definitely innovative, using the radio controls as controls instead of the keyboard directly (though I would prefer the keyboard.) I think it would work better on mobile. It’s almost as you could have opted for the NPC challenge, as you indirectly control the players.

I kind of wished it was open sourced, because I also use MatterJs in my Phaser game, but would love to see how MatterJs was used in this game, well done! (this doesn’t change my score though, don’t worry, haha)

Thanks for the feedback, appreciate it :D

How did I use matterjs in this game? Badly. I find it very difficult to work with, and I could not rely on it to behave the same every time.
Sometimes the vases stay put, sometimes they dance away, sometimes they fall over.