GAMEPLAY
I wasn't entirely sure of my objectives once I found the bunker, leading to frequent and quick deaths 😆.
The compass was a nice tool, preventing endless wandering in the forest. I did had a bit of fun wandering and running through the forest :-)/
ART STYLE / VISUALS
The forest was nicely rendered with also the fog effects. Although the flashlight's flickering light might have been a bit excessive. But the flashlight itself was done well.
AUDIO / SOUND DESIGN
The sound effects effectively contributed to a dark and immersive atmosphere.
INNOVATION
The game itself was not particularly innovative in its mechanics or approach.
THEME
The theme of isolation was lightly addressed.
Nice little game! 💪