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I didn't know about the spinning, and never figured it out, so I guess it's not obvious. I might've understood it if I could see, but I didn't.

>how do you suggest i deal with the camera

I don't think zooming's bad in general, but the pixels act weird when you zoom in and out, and it's really noticeable, even more so when you have text - it affects text on the level a lot. That's what made it noticeable and not pleasant to the eyes. Maybe it's a problem with the shader - it seems to me like you're trying to rescale the drawn scene to still be pixel perfect. Or at least that's my first guess.

Ah thank you for clarification on the camera! Yeah it IS scaling to be pixel perfect, ill try using that to fix it, but when I move text to the GUI it should fix the text readability issue.