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As a Dutchman, sluices/locks are very recognizable, and I enjoyed that you made a game around them. Unique concept.

GAMEPLAY
Simple yet strategic actions required to operate the locks, with an emphasis on timing for opening and closing. The introduction of a third sluice added a good challenge, suggesting potential for further complexity with more levels and locks or even connected lock. Maybe a bit more speed would have been nice but the slow movement of the boots was also just relaxing.

ART STYLE / VISUALS
The visuals were not top notch, but sufficient and appropriate for the game's theme, with fun little boats.

AUDIO / SOUND DESIGN
The audio was soothing, enhancing the gameplay experience, and the precise lock closing sound was helpful for gameplay feedback. 

INNOVATION
The game was not particularly innovative but effectively executed existing mechanics.

THEME
The use of locks for isolation was a clever and thematic approach.

Overall a game jam game well done. Keep up this good work ๐Ÿ’ช