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Nice prototype that will need some extra love.

GAMEPLAY
Good concept. Controls did felt unusual as moving up and down wasn't intuitive, but it became more manageable over time. Finding no way to upgrade mental health, no tomes, led to repeated losses, suggesting a need for more balance in the game. The foundation is good to expand upon this.

ART STYLE / VISUALS
The 3D visuals were solid. An update could benefit from more variety in trees and other objects to enhance the environment.

AUDIO / SOUND DESIGN
The progressive increase in whispers was creatively done, enhancing the mental atmosphere of the game.

INNOVATION
Innovation was not applicable.

THEME
The theme was touched upon. Check.

Well done base for future improvements. ๐Ÿ’ช