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(1 edit) (+1)

Weird sprite offset bug happening in the first part:

image.png

I like the attempt to combine a couple genres together, but the platforming was a little short and easy, and the management stuff felt pretty tedious and repetitive to me. I did like that there were different activities needed and such but definitely the required resources way outscaled my patience. The building materials one in particular felt too difficult to control, and the food one went on too long for the amount needed. I also found it a little confusing that the resources were listed in different orders on the required screen and then one showing how many of each I had. Those couldā€™ve been UI elements I think and saved the player some annoyance. Itā€™s definitely not my genre though, outside of ones that feature explosive exponential growth - this sorta felt the opposite.

I liked the character sprite in the platformer section, and didnā€™t encounter any bugs beyond getting stuck at the stations, and assume there was an ending once you get to 25 people. Itā€™s an ambitious project for a jam and pretty sweet you got it together in the time we had! Thatā€™s definitely something to be proud of :)

(+1)

Thanks for the detailed feedback, these are great points and concepts that Iā€™ll try to pay attention to in future projects!