I’m having no issues on Firefox or Chrome. I’m not actively maintaining this game so if you want to try out one of those other browsers it might fix the issue for you.
billbobphil
Creator of
Recent community posts
If you’re interested there is a fixed version available here that solves the fuel bug: https://billbobphil.itch.io/isolation-island-fixed
Thanks for playing!
Interesting core mechanic and control scheme. It feels like there is a high degree of mastery that is possible. Nice work!
In terms of feedback my only suggestion would be to consider keyboard inputs, mouse sensitivity can vary pretty wildly and that meant that I could be controlling the game while my mouse had drifted to another monitor.
Great entry.
Awesome to play another Godot game! Simple but effective top-down shooter. I found the fast moving teal guys particularly challenging, but I had fun, I think I made it up to about round 9 on medium difficulty.
In terms of improvements I think some gun variety would help keep the gameplay feeling fresh after a few rounds.
I enjoyed my time with this, nice work!
** The submitted version contains a game-breaking bug **
Fixed version available at: https://billbobphil.itch.io/isolation-island-fixed
- Fuel game was being reset before rewarding you the resource, soft-locking the game.
I talked to the gamejam hosts and I was told I’m free to link to a patched version of the game. If you want to play further it is available here:
Fixed version available at: https://billbobphil.itch.io/isolation-island-fixed
https://itch.io/jam/brackeys-11/rate/2534651
Hello, please check ours out if you get the chance!
https://itch.io/jam/brackeys-11/rate/2534651
Would love to watch you play our entry!
Would love to get the chance to watch out game being played: https://itch.io/jam/brackeys-11/rate/2534651
Will be sure to give yours a try, looks very interesting!
https://itch.io/jam/brackeys-11/rate/2534651
Ours is also game show themed! Looking forward to playing yours.
https://itch.io/jam/brackeys-11/rate/2534651
Looking forward to giving your game a go!
I really enjoyed this, the inspiration from Hollow Knight in the casting/healing/atmosphere is evident, but it’s well implemented and fits well in your game.
So I made the numerous attempts to clear the final boss without getting hit and made it to the secret ending, and I’ve got to say, INCREDIBLE! Definitely worth the effort for anyone else who comes across this comment.
Some thoughts I had:
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the difficulty jump to the boss from the little eye creatures was pretty dramatic. It would have been amazing if the left and right paths had a simple enemy that introduced one of the three boss attacks as a learning tool (but it’s a jam I get it)
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If you could implement a retry button for the boss that would be amazing - for someone trying to get the no-hit run it was tedious to have to allow the boss to kill me each time I got hit since that was the fastest way to reset.
I really enjoyed your game, excellent work!
Looking forward to trying yours! https://itch.io/jam/brackeys-11/rate/2534651
https://itch.io/jam/brackeys-11/rate/2534651
Our horror-action game! (No jump scares).
Thanks for playing, and I appreciate the feedback!
Unfortunately the shoulder buttons (dash & scale) on controller don’t work on the web version. If you’d like to use controller and get the dash working then I’d suggest one of the downloadable builds.
(If you’re on Mac then you’ll be stuck with using keyboard on the web build, sorry!)
Thanks for the feedback! The second level definitely spikes the difficulty too much which is too bad because the levels that come after are a bit easier (probably not enough so though). Lesson learned!
In terms of not getting enough height on the second level - you need to use the dash vertically (it’s omnidirectional),turns out this mechanic could have used an explicit tutorial.
Thanks for playing!
This is a really exceptional tiny rpg given the timeframe. It’s charming and entertaining and just challenging enough. Beautiful art and wonderful music. You should be really proud of yourself for this, brilliant!
The first scene in the home having the same layout as the home in Undertale had my sold instantly, nice touch!
Interesting implementation of the theme through the use of the scales. Solid art and good sound! My only nitpick would be that the scale/time mechanics were cool, but it wasn’t really required to use them in most places which led to me simply using the sword for most encounters. Great game, nice work!
Hello, looking forwads to trying your game out as soon as I can! https://itch.io/jam/game-off-2023/rate/2388521
Will get to yours as soon as I get the chance! https://itch.io/jam/game-off-2023/rate/2388521
Dripping with polish that is totally unnecessary for a game jam but really makes it shine. This was excellent. Difficult, but in the way that makes you feel rewarded when things are going smoothly. The voice acting and context specific death notes were such a great added bonus. Really great work, loved it.