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(+1)

Sweet Bunny game with a twist ;-)!

GAMEPLAY
I enjoyed the transition from a calm activity like planting flowers to sudden action sequences where you were fighting for your life. The controls were responsive and effective. The changing map throughout the story added a dynamic element to the gameplay. Maybe some health power-ups somewhere would have been nice. Also some more variety and waves maybe. Or more flower types. Had fun playing it.

ART STYLE / VISUALS
The graphics featured cute pixel art, which cleverly incorporated occasional (evil) twists that kept the visual experience engaging.

AUDIO / SOUND DESIGN
The background music was soothing and appropriate for the gardening scenes, with an increase in tempo during combat scenes, enhancing the atmosphere.

INNOVATION
The game wasn't particularly innovative but executed its concepts well.

THEME
The theme of isolation was well integrated into the gameplay and story.

For a first game jam game and second game ever. Very good effort. Keep it up ๐Ÿ’ช!  

(+1)

Thanks for the amazing review!, another player also suggested healing, I added it to the game where you could heal between nights but in the end forgot to add the little tiny line that makes it so it activates every night lol.

You're welcome :-)!
For your first jam game not bad at all even without those features.
10 days is not a lot and there are so many things you think of that will be good and fun and sometimes forget etc....
All devs suffer from those time constraints. I do too :-). 
Still enjoyable!