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Mint~Leaf

73
Posts
6
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1
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A member registered Dec 29, 2017 · View creator page →

Creator of

Recent community posts

yeah im a noob and didnt know how to lock the mouse to the window without locking it to the middle of the screen lol, something ill work on in the future tho.

Thank you for your kind Review <3,  Aiming and moving being a lil clunky was actually what I was "Aiming for" (Bah Dum Tss). it was a bit smoother but the game posed literally no threat, with the slightly more clunky movement It put a sense of urgency to the player to take things very slow, cause as soon as the player finds out they can just sprint through the whole game without getting hurt, it takes away from it LOL.

Cute lil game only thing that I think is a little wierd is the houses are  all lit up and you go inside of them and they are dark but back outside its bright again lol. but I like it!

Ty, and yeah the game was short enough where is you knew where to go you should easily sprint back to where you were but too short overall to make me want to add a checkpoint system

Thank you!

Yeah i was really trying hard to make the game not zippy lol

Thank you!~

Spoopy scary!~ <3  lol Thanks for playing that means alot to me ^^ !

:O    omgosh no wai! <3 

Yeah it was kinda just to try to get the player to not sprint everywhere lol

Cute lil concept of controlling two characters at once, the characters flopping around as rigidbody's is funny cool concept tho.

lol, and yeah Ive got that a few times, I think it would be a really cool project to expand on, add UI too and an inventory and what not.

Thank you for playing!

Even a little bit scary is good enough for me, Was not expecting my first ever horror game to turn out that great but I really love how it did ^^

Thank you for your kind words! I tried super hard to get the atmospheric feel, since Ive never done anything quite like this before.

Thank you for your kind words!

First off the startup picture, Super cute!, The game has a nice visual style to it, Terrain feels a bit clunky sometimes but it isnt too bad. I did happen to get completely stuck one of the times i respanwed and had to start over, But good job overall!

In terms of zero UI I don't think this hits the mark with text and checkboxes, A little more UI such as a Timer to try to stay fast I think would fit this game super well, but the controlls feel great its silly but fun, I love it!

Cute Game, I think the spikes have a bit too punishing of hitboxes, I feel you could have did this without the UI Lanterns in the corner pretty easy if you just do something like make the lanters float around the lil ghost or something , but overall I like it!

I like the idea of going around with a candle and stuff like Wind being a major enemy.

Very hectic little game, I really like how the demon can just appear all over the place, a few poses that are silly but rare would be a great fit. Also just so you know when you go to Restart the game , its spelt something like Restrat or similar sorry I already forgot.

I couldn't figure out how to move the camera, I discovered the option for sensitivity was just at zero, I'm not really sure what I'm supposed to do i couldn't interact with anything but the keypad and that just takes me outside to nothing.

Oh also really small thing , I LOVE the fact your folder for your game is "Actual Final I Promise" I can very much relate to that haha

First Unreal game I have seen, the art is simple and the filter fits it well, One small thing for this game, would be nice if there was like an Interact sound so I know if i;m actually interacting with something or not,also Multiple times I interacted with something  then it just gets stuck in my hands and I cant let go of it or interact with anything else after that, overall tho I liked it!

The whole brain Philosophy thing is intresting, No UI isnt a thing tho, I'm also not sure where Light and Darkness falls, for what it is tho i think its cute i like the simple visuals to it the flowing water is a very nice touch,  The enemy has a bit of a lingering hitbox bug or something I died almost a full second after he did lol. 

I'm not really sure what to do in your game, The controll's are kinda nasuating and extreemly low sensitivity, and if i go through the black orb the game starts to stutter really hard.

This is a cute lil game, The light and dark Mechanics work Great, art for it is very simple but has charm to it, Zero UI challenge this has plenty of UI BUT as just a light and darkness game, I like it!

I'm sorry. I tried to play and test your game but it won't load for me I get a console error and nothing loads.

I like this game , art style is very cute and I like the idea of turning on the lights to move on, the Enemies felt a bit to tanky to me tho, made any combat feel a lil clunky and I would just take damage from basicly anything. However, for No UI challenge , you have lots of UI, but outside of that for the theme, i think its cute and fun!

This game has such a simple concept but so well executed, I love how this mechanic turned out.

After realizing what im supposed to do the game was fun, I got a bit lost for a while, however the art and sounds are amazing this game has such a nice visual feel to it!

This game turned out to feel super satisfying when you destroy the darkness perfect sound for that, The only thing i didnt like so much, was there was lots of times where i thought i was going to pick up another light orb, but then turns out that was in the background and Was not a light orb, little particle effect or slightly diffrent color or something to make them not look the same would be awesome, but i still did have fun!

Cute little game, I love the art.

I really like the visuals for this game, the stylized graphics in it where amazing, Gameplay is oaky when you figure it out , I really didnt understand at first what i was doing then Managed to switch to the dog , and was like ohh yeah im dumb... lol but very cute and fun!

Thanks for playing , yeah enemies where still a bit hard to balance perfectly, if you spam your gun at them they dont stand a chance but if they see you first your in for a bad time lol

I like the idea of this game, stoking the fire to see further to get more wood to stoke the fire, could  be a bit faster pace i think to make the player feel urgency, but overall feels and looks great!

Thank you for playing!

Thank you!, and yeah I kinda felt the game needed a lil clunk, thats what makes it scary :P