i think the slippery controls are honestly really fun in giving that sort of metaphorical friction between the player and their goal, although it does become very punishing with just falling off the map. obstacles on the map could be nice, and maybe if the map had walls or very high terrain around it to sort of keep the car trapped inside would be an improvement imo. nice game! way to make it work with the more bizarre idea that was generated!
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Thanks for playing and commenting! and i had considered some kind of walls around the edge but wasn't sure whch way was better and i liked falling into the abyss lol. I thought about adding a minimap so you can better judge when you are close to an edge to take that into account. I like the idea of obstacles around the map. Also i was going to tighten up the controls but the more i played and got better at the slippery feeling the better it felt to slide wildly around so I'm glad you like them too!