It took me some time to figure out that I need to equip items from the stats menu rather than going bare-fisted with the boss.
Things I liked
- the atmosphere and art style
- the stats menu was better than I would have expected from a gamejam game
- the amount of work and soul put in the game
- (biased bc Godot) the fact that you made a 3D game in godot
Things that didn't sit well with me
- I almost gave up at some point because I did not understand how to equip items
- (nitpick) it would have been nice to see a health bar for the boss