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GAMEPLAY
Nice little survival type of game. I did had to figure out how to play this game. Especially without a weapon, the beginning was very difficult. Once I got a slingshot, I was able to survive much better and endure through the game much longer. Perhaps an option to provide the slingshot at the beginning or immediately offering a choice between weapon and some health or so to the player would be helpful. It was not an easy game. I failed many evenings ;-)! It could be just me, or perhaps the difficulty with enemies could ramp up more slowly. I also sometimes did only a few seconds after retrying... Read you wanted some extra enemies and weapons that would be a good addition in a possible update. I had fun playing and trying to survive as long as possible.

ART STYLE / VISUALS
The visuals were in a nice and coherent style and unique for this jam. The UI in same style enhanced the game's atmosphere. The menu and overall graphical presentation were particularly well-executed. Cute little animations and nice 

AUDIO / SOUND DESIGN
The background music and sound effects added to the game's ambiance, contributing positively to the overall gameplay experience. SFX is always nice to have in a game.

INNOVATION
The game did not showcase significant innovations but executed its chosen mechanics good.

THEME
The theme of isolation was present, with the setting in a lone forest enhancing the thematic depth. Curious about what other plans you had.

Overall a nice solid survival type game. Well done ๐Ÿ’ช