The intro had me intrigued. I was a bit disappointed that the gameplay didn't have a satisfying payoff. It felt slow to navigate and I feel like it would've been more fun to move freely (and quickly) rather than being forced to move in steps. I explored the map quite awhile but ended up giving up after hitting several dead ends in a row. I would've liked to see some kind of indication of where to go rather than just having to guess.
I really loved the player's red balloon vehicle asset and as I mentioned I was engaged by the story.