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(+1)

At first it was painful, I kept dying very fast but one you get the hang of it it becomes pretty fun ! The visuals are honestly really good looking and cute !

Though, I still do have some comments :

Before reading the info, I thought the balloons were stationary, but they're, if I understand correctly going up ? I may be wrong, but if that's the case, more visual cues would have been welcomed, like some wind effects or a moving background (I do understand that it can be hard to get that movement feel while keeping that pixel art aspect, though !).

Also, it took me a little bit of time to realize that I could double jump, a tutorial or a text on the screen to indicate the controls would have been welcomed.

Gameplay wise, the movement speed is very fast. Some people will like it, other won't, personally I like this fast-paced gameplay and I think it fits well with the arcade-platformer genre ! 

Finally, that was very frustrating for me to die to rocks while landing on top of them (I feel like they should only kill you while under them).

(1 edit) (+1)

Thank you so much for playing! We planned on improving the background to indicate the movement of the balloons but unfortunately there was no time to implement that in the end. We completely forgot to mention there was a double jump in the game description and the controls haha. The difficulty is quite elevated cuz it was hard to balance after playing so many times and getting used to it and without much time for playtesting. I was annoyed sometimes at falling at the rocks like you said but i didnt think about making them only kill you when you're below, that would have been much better! Thanks for the great feedback :3