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(1 edit)

MZ3D isnt the problem as i tried it again after turning off that plugin and still had the same issue
i tried it in ur example, and i used an npc to test the opening of the generator, it sort of works, i dont get the error however the npc changes the appearance and not the player

I also just used your generator pieces instead of the one the game comes with as it is too much working trying to sort out the games generator pieces






MZ3D isnt the problem as i tried it again after turning off that plugin and still had the same issue

- Ok then!

i tried it in ur example, and i used an npc to test the opening of the generator, it sort of works, i dont get the error however the npc changes the appearance and not the player

- The NPC is getting the generated character instead of the player because you are applying it to the NPC on the plugin command. On the Plugin Command, the Subject ID argument is being set to 0. To apply it to the player, the Subject ID must be -1. On the sample project there is an example of just that, like on the screenshot below:

Your plugin parameters seems ok!