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(1 edit)

 i see why people are confused because it is a bit tricky to figure out the mechanics (even with the description in your comment) which is a bummer because i think you have a really cute little casual farming game going on. i really enjoyed the farming animations, the flowers growing in particular look great and i can tell you put a lot of love into them. I'm a big fan of the overall art and vibe of the game and i think a simple soft beachy kind of song would have added a lot of ambiance. maybe the occasional seagull bark or wave crashing sound. one improvement i would suggest is to add click and drag controls when farming because clicking every little square every time got old quick and was a decent wrist strain over time. overall i enjoyed this game and think you have a good platform to build a larger project if you were interested, with lots of potential rpg/story elements with the "ethereally-bound" and "currency based on laughter and tears" portion of your prompt. Great work!!

edit: i like the brambles and flowers dual currency application of your theme too just picked up on that :)