Hello, thanks for providing feedback! This isn't a bug I've noticed, but I will look into it. I do know that it isn't always obvious that a collision occured, because the sound effect is kinda low volume, and the cars bounce off each other too quickly.
Anyhow, thanks for playing 😃
Hey great idea! I'd love to play it more, but I ran into the same problem, rather frequently. In fact I can't even make it past about five paths without experiencing this. Does "collision" also mean that a car drove on the grass? My only guess is that I'm placing paths too far onto the grass while picking up passengers.
Hi! That's really interesting, I have no idea what could have caused that behaviour. After the feedback from the last person I tried to reproduce the bug, but wasn't able to. The "collision" lose condition should only ever be triggered if a car collides with another car or building.
If you have the time to provide more info, or a screenshot/video, I would appreciate it, but I understand if that's too much to ask for. Anyways, thanks so much for playing 😁