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one of the most innovative ways I've seen to control movement in this type of game, great idea! i really like the bubbly/watery feel of the sphere surrounding the player and its a great marriage of gameplay mechanic with gameplay environment, really cool. i do wish there was a small amount of friction inside the bubble as sometimes the player character could generate a lot of inertia and there was nothing to do but watch him sail off the screen. if you made that background then good god that is amazing nice job, if you did not then i congradulate you on your taste in assets. overall, i enjoyed playing your game and i think your central mechanic is a really interesting twist on a common genre, great entry!