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Excellent work! Working with a limited color palette is a significant challenge, so congratulations are in order. The game is very enjoyable, and I like it a lot! However, the control for dashing is somewhat difficult, as it requires numerous inputs in a short period of time, perhaps just "->->" would suffice. Additionally, I am uncertain whether this game falls into the metroidvania or platform category.

(+1)

Thanks, the pico8 palette is pretty fun to work with. Platformer may be the best genre it fits in. I wasn't able to fit enemy AI into the game so I had to scrap any combat. However I did try to stay true to the open world exploration and progressive powerups. Thanks for the feedback.