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Thanks for the feedback @CodeTriangle!

After our first external playtest (2 hours before submission) we were concerned that the game may be too difficult for the player.  As you could tell we didn't really have time to do much tuning. I'm happy to hear you found the concept interesting and got some enjoyment out of being constantly destroyed.  If only we had a a few more hours!

PS. Out of curiosity were you able to complete the game?