Play game
Ralph's Terrible Mistake's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Humor | #3 | 2.725 | 3.182 |
Theme | #16 | 3.114 | 3.636 |
Fun | #21 | 2.024 | 2.364 |
Overall | #22 | 2.258 | 2.636 |
Graphics/Art | #23 | 1.946 | 2.273 |
Mood | #25 | 1.791 | 2.091 |
Audio | #27 | 0.856 | 1.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Source code
https://github.com/mreil617/OpenGameJam
Tools used
Godot, GIMP, Atom, Git
Leave a comment
Log in with itch.io to leave a comment.
Comments
I do agree this is a unique tower defense game, a nice spin on the classic genre. It's pretty tough where it seems like you can get stuck and just killed very quickly on a single wrong turn. I really liked this game though and I'll have to spend some more time trying to get better to make it all the way to the end.
Some audio would really add a lot to this game and a way to quickly restart that first level immediately. Overall a great entry and great job!
Hey Atol, We uploaded an easier version of the game to allow people to experience all three levels. If you will let us know if the experience feels better.
Once I got the hang of the mechanics, I really enjoyed it! Kiting the enemies around terrain while the turrets pepper them was fun. Having new turrets, tileset, etc for each level is really impressive for a game jam. I made it to the third level, and I hope to come back and beat it later. :)
I couldn't place turrets down
You need to first collect scrap before being able to build defenses. The amount of scrap you have is labeled in the bottom right corner of the screen. On level one you gain initial scrap from by clicking a nearby orange barrel. If you had scrap and were unable to build please let us know. Haven't been able to replicate an issue with building while having scrap.
Yeah, I did have scrap and had turrets unlocked but couldn't place them down :(
This game boasts that it's a unique tower defense game. I'll admit I haven't played many tower defense games, so the uniqueness was lost on me. I'm assuming it was the fact that you actually have a playable character in this game as opposed to being a disembodied tower planting force. Because of this, though, there was definitely a lot more to keep track of in this game than a regular tower defense game, which made the whole deal a lot more hectic. Which I liked, actually. And the story, while simple, was enhanced by the storytelling devices used. The intro scroll with all the people talking on top of each other was fun.
However, I think the game is a little too hard. Ted yells helpful tips at the player while you're playing, which is nice, but it took me several deaths to figure out the cycle of play simply because Ted didn't blurt them out fast enough. Once I did figure it out, I kept dying quickly. Every alien also has way too much health. You have to build multiple towers to kill one. To remedy this, I recommend copying other tower defense games. Send some weaker enemies out first -- ones that go down in one hit from a weak weapon. Then build your way up. Additionally, once the player got hit by a single enemy, it was essentially the end for me because they would all pile up and suck my life away in seconds.
Some sound would have been nice as well.
In conclusion, this game was really interesting and pretty fun when i got the hang of it, but it had a bit too high of an entry wall.
Thanks for the feedback @CodeTriangle!
After our first external playtest (2 hours before submission) we were concerned that the game may be too difficult for the player. As you could tell we didn't really have time to do much tuning. I'm happy to hear you found the concept interesting and got some enjoyment out of being constantly destroyed. If only we had a a few more hours!
PS. Out of curiosity were you able to complete the game?
Hey CodeTriangle, We uploaded an easier version of the game to allow people to experience all three levels. If you will let us know if the experience feels better.