Thanks! Yeah the escape sequence was a bit of an afterthought...I haven't learned how to properly program enemies so most of it was using the built in RNG, which is quite brutal XD. And originally I was gonna have a health bar/damage system but that also went out the window. I'll have to learn more about it for the next project. But I'm glad you enjoyed the art and music, they were kind of the focal point that inspired the rest of the game :D