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(1 edit)

I will tell you that this run is my own personal late-game CPS/Hardware test :D

I have to see what the ceiling is.

I'm 100% maxed out upgrades. I have 77 TB left over.  I was able to get some TB Data by timing coins with GAIA attacks:

If I played long enough, a coin would appear during GAIA attack, and if you click the coin before completing task, your GAIA reward will be multiplied by the coin amount.  So Rare+ Data Coin and GAIA attacks made me rich in DATA.  

In the new update the GAIA attack draws over the coins I think because I haven't seen this event (coin + GAIA) since you updated recently.

However, I was able to get MOST of my 77 TB in one version of Console Idle where Ad Network would give a coin, then a coin would spawn organically - so you can get DOUBLE COIN OMG YES.  When this happens, not only are you getting _absurd_ DPS (GBPS), but you could reset your task rewards and they would scale with "Double Coin Bonus DPS" - giving you huge GB/TB payouts.

This method sometimes takes hours of playing to get a lucky timing - but I'm practicing guitar so I'm just playing anyways.

I'm pretty sure I got lucky with Double Coin + GAIA Attack and got 40+ TB - I have the screenshot somewhere.

The bugs?  What bugs?  Are we talking about grasshoppers or more like termites? XD XD XD 

Whoa 77TB! you shouldn't have this amount of data XD, and i see you are a legacy player!, played on the old UI :D

and yeah legacy version has this kind or interactions so i see where you got 77TB, but no more :D

like coin increasing tasks rewards, or double coin, although you could still get double coin right now (normal spawn + ad coin), but now the effects will be additive, like x22DPS and x145DPS = 167DPS.

finally, i was originally going to keep the uncommon GAIA + coin thing to stay since it is a way to reward an active player, but i will look more deeply in this interaction.


Thank you for the report :)

(1 edit)

>i was originally going to keep the uncommon GAIA + coin thing to stay since it is a way to reward an active player

GAIA + Coin all the way

There is a lot of potential for active engagement and active player actions in this idle game.  

>but now the effects will be additive, like x22DPS and x145DPS = 167DPS.

Booooo!  BOOOOOO!  XD

Tangential thoughts on the topic of additive effects:

From a player's perspective, additive effects when you see a % sign always feels sluggish.  Multiplicative % effects eschew a sense of motion or ramping game-feel, which is yours to control, but with a lot of the effects (frequency, computing softwares) you see a +% to base CPS implied in the description but when purchased you find that you are really just additively increasing a "+% CPS Modifier" additively. (additively)

Not harping just harping.  I can't afford my softwares! :D