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MangoFlavor

87
Posts
3
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A member registered Apr 16, 2023

Creator of

Recent community posts

- can't assign Mega Mech. It's an odd bug, i can't wrap my head around the cause. Try assigning all lanes with other bots first, then, try assigning Mega Mech again. Does this resolve the issue?

- Regarding HQ prices, have you researched the Resources and Store HQ price nodes in the Format tree? If so, do you still feel that the prices are unfair even with these upgrades?

- The floating text when clicking the clicker is still implemented. I tested it on two machines, and it's working properly. Are you certain it's not visible on your end?

- I believe the negative bot issue is due to migration from the old system to the new update, as there were changes to the save file data structure. This won't affect new game files, but if you're experiencing this issue, you can send me your extracted save file, and I'll fix it for you. However, you'll lose any progress made from the moment you send it until you import the fixed version.

- I'll investigate the game crash after watching an ad. I've tested ads hundreds of times, but unexpected issues can still pop up.

- Have you tried turning off CSS animations? This should help. I’m considering making CSS animations disabled by default so that new players don’t mistakenly think the game is lagging by default.

- Does turning off CSS animations improve the performance of the world map battle GUI as well? If not, fixing this might be challenging since the game runs locally on your machine. I may need to optimize battle code and implement some tricks to make it run more efficiently across different systems, but i am not sure how yet!.

- The lag when switching colors should also be resolved by disabling CSS animations.

Thank you for this detailed feedback, and i am glad that you liked the new colors and GUI and all the new stuff, more to come! :D

hi, hope you liked this new update :), is there any feedback?

Hi, sorry for being super late, and thank you for continuing playing the game despite the long absence.


The next update is soon, i am now in the last testing/balancing cycle, and since you are still playing, i think you gonna love the next update :)

Hi, your reply somehow slipped away

Yes, still supporting the game, what i have done so far can be considered a a huge update to be released, but i am being greedy, and will continue to add some more before release :D

whoa! D:

fair point, It was ignorance on my part.

Hi, welcome back :)

King coin is a myth :3

Alright, since these bugs are artificially created, i will not investigate or try to fix them, since they will not occur in the expected normal flow of the game!

Thank you for reporting all these bugs.

this is strange!

i just checked the code this should be impossible to happen, there is a code to prevent any negative values!!, or so i thought!, 

did this occurred normally, without altering anything?
if yes, how, because it seems it would be really hard to track this from code without context.

i have uploaded a sneaky update recently fixing three bugs

1- the Idle report bug you mentioned

2- the presser and sequencer bug you also mentioned

3- a bug that lets you assign bots into sequencer infinity as long as you have enough system energy (ignoring sequencer energy limit)

so maybe fixing the last bug caused the decrease in cps and dps, as you where technically getting more than intended !!

  1. This will be changed to when you have at least +1% in Next CPS, and then i will see where this change goes!
  2. Temperature warning will not stop until the temp is between 0-95,
  3. Yes the value displayed is rounded, this because if the full value is displayed, for example -0.5 or 1.5, it will overlap with other values around it, and it be just a mess of texts. i did not find a solution for this yet!

I am aware of this issue.

for now, if you restart the game, then the achievement is triggered, these skipped achievements should be unlocked!

got it.

As for the UI it will stay like this until the next patch :)

OK the picture alone was helpful to find the bug!!, 

a fix should be online tomorrow or as soon as possible, thank you.

Hello, thank you for reporting

Are you able to reproduce the bug?, if yes, the how?.

this will help pin point the bug immediately.

King coin!!, i do not remember such a thing!, i might have said something about it before, anyway there will be no King coin!,

the rarest coin you can get is the rare coin, how simple! :)

Huh!!!,

you know why!, the code to calculate max limit energy for Sequencer is not ever there!!!(fixed)

Thank you for reporting this bug, and oh don't panic, it will not be hot fixed.

PS: What is a King coin? :D

Glad to see you having fun playing the game :)

thanks for sharing these numbers and goal, it helps me on my balancing decisions :P

Hi :)

No, for now there should be no reset, tho there might be in the future, especially when optimizing games code, but that decision will be Wisely taken.

Sincerely, thank you for your willingness to voluntarily translate the game into Russian. Unfortunately, the current version of the game does not support the ability to add other languages. New languages are planned to be added when the game is finally out of BETA. Hope it is soon XD

I saved your contact information and deleted your message for unwanted behavior

Hello again deadmaldoror :D

Thank you for stinking along all this time, i am glad to hear you liked the game

Now for your points:

  1. Network speed has been intentionally reduced in favor of future updates, meaning there are a few things planned for network speeds and other features, (some of which will be in the next update)
  2. Firewall serves mainly for when in an idle state, to reduce idle threat gain. Otherwise, too frequent formatting would be required. or if the player is no longer interested in manually blocking the attacks
  3. Attacks are launched during ads...hmmm, Basically, when you are watching ads, the game is put into the Idle state, so the logic of calculating idle stats, including attacks, is executed as usual. I will see what I can do about this, but not soon—maybe along with the next patch. :)
  4. Other expansions will be added in the future, including new levels for advancing decoding algorithms

Again, thank you for playing :) As always, if you have other things to talk about, I am here

(2 edits)

Hello NoClickBotISwear

Glad to hear you are enjoying your time playing the game. let me answer all your questions

  1. You can Absolutely cheat and do what you like, since it is essentially not Multiplayer game!, tho, i would like you to report that bug :3
  2. The other half of the Achievements are not meant to be obtainable in this current version of the game, i know it's sucks, but as the game moves forward more things will be unlocked accordingly :)
  3. As for the prices and CPS rollercoaster, some are meant to be like this and others are Oopsies from me, however i was able to address some of them (for the next patch)
  4. as for reaching the limit and not being able to buy/increase your stuff as fast as in early game, it is because you've reached hardcap scaling for the current version
  5. Finally, in the next update, you should expect new content that will expand the current limit, like the new World map, new Hardware/Software, and many other things, the patch is big, and i am still in the development cycle, but do not worry it is running smoothly.

Please do not hesitate to share your ideas, i will read all, and thank you for playing and your kind words :D

i understand your anticipation for new a update, but sorry for disappointing you, it's a tiny patch to fix a game crashing bug

:O

Glad to know you had fun playing the game!.

vespene gas you shall have once we have a supply

Whoa 77TB! you shouldn't have this amount of data XD, and i see you are a legacy player!, played on the old UI :D

and yeah legacy version has this kind or interactions so i see where you got 77TB, but no more :D

like coin increasing tasks rewards, or double coin, although you could still get double coin right now (normal spawn + ad coin), but now the effects will be additive, like x22DPS and x145DPS = 167DPS.

finally, i was originally going to keep the uncommon GAIA + coin thing to stay since it is a way to reward an active player, but i will look more deeply in this interaction.


Thank you for the report :)

Hello, first thank you for playing the game :)

secondly, in this current version of the game you are in the late game and you kinda reached max scaling, you could still push it, but slowly!.

thirdly, if you have the time could you report these bugs? :), if you do not want to, it's fine..., i will catch them myself eventually :D

Thank you for playing the game :)

Thank you for the kind words :D

Hello again, and welcome back :)

Yes i am still working on the world map update.

Hello, it seems a notification about your comment popped up only today!

empty boxes?
a fix should be online in the next 48h, thank you for reporting this :D.

The warning sign will continue to appear as long as your current Heat is 95+ or 0-, so it is not a bug

all multipliers for specific currency of a specific type of multiplier share same variable, meaning sorting adds +15%, and filtering adds +5%, >> 20%, and so on...

so for example you have currently 410 (with multipliers), current % multi is 100% meaning previous number before applying this multi is 205, adding 15% = 115, so final number should be 440.75 not 471.5. in the end it depends on the actual formula and the order of the multipliers.

Indeed, after some investigation, that was the case!.

Thank you for reporting this bug.

the increase is additive, not multiplicative

  1. i see, yeah why not!, i will also include how much the hardware will generate on the next purchase :D, for example: CPS: 0.1 >> 0.6
  2. ah, i saw it too!.
  3. actually it is intended!, but i will unify all signs in future updates, so that they follow same context.
  4. Oh, was that what you meant!!, i thought there was some wrong calculations or representation for MPM, will be fixed in next updates

Thank you for reporting all these typos.

Indeed, "Radar dish v1.4.0" is cheaper than "Radio tower v1.4.0". It seems there is a missing zero.

Regarding your suggestion, I didn't quite understand. Are you suggesting that it will show you how much it will generate on the next purchase? For example, 0.1 on x5, would equal 0.6 in the pop-up card that appears when hovering over a hardware?

Nothing seems to overlap regarding the effect viewer and research node.

I also didn't understand the missing dashes.

I checked all of them before this reply, but I didn't catch what you are trying to refer to.

Thank you for reporting these typos :D

Yes it is intended, and you gain your data back!

I tried to reproduce the bug by activating a coin then close the game and reopen it, but it did not happen, are you sure this is a bug?.

what if you mistakenly open another file, and thought this is what you currently wanted to open?

All typos/bugs reported have been fixed in 0.97.3.6

  1. The 'Buffer' might be more suited as a 4th DPS multiplier after 'Data sorting' software.
  2. Number rounding could indicate incorrect number presentation. I will investigate further to understand why such discrepancies occurred. It might be related to the text-level representation or the actual numerical values themselves. This will take time.
  3. Regarding Hibernation affecting sessions, actually, I did not think about it! 😄 I'm not sure whether I should keep it like this or change it!
  4. Regarding the lack of plurals in Hardware achievements, hardware is treated as a unit in that context, thus, they should not be changed to their plural form.
  5. I liked the idea about adding a new page detected to your previous format information. I will also consider whether I should split 'session' information or not! Anyway, a 'session' starts when loading a file and ends when closed, so I am not sure if I should make it more complex and divide it further, like before hibernate/after hibernate, before format/after format!! Anyway, this requires careful consideration.

Are you referring to a distorted view? Where the normal flow of the HACK animation did not occur as expected, and the view displaying 'HACKED - Fake Certificates: Easy' did not disappear but instead overlapped with other views, resulting in locking you in until you switched tabs? Right?

if yes, till this point i did not find a solution to it, because it is a browser related thing.

Indeed, tasks do not respond after a hack unless you switch back to them, this is a bug.

As for Crown Coin, yes, it is intended to go away in hibernation, along with all other effects, including ADs. However, you will still gain their effects regardless.

But while i was investigating, i have discovered a bug in hibernation and Idle calculation

These three bugs are not a MUST fix like game freezing bugs or CORE gameplay bugs,so they will be fixed along with a normal patch

Thank you again for reporting these bugs :):)