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(1 edit) (+1)

stream here

https://www.twitch.tv/videos/2148907194

game is really fun. maybe a bit too easy right now. some rooms could use more enemies. drop rate is a bit low. some wonkiness with menus and UI i'm sure you're aware of. CRPG aspects are cool and fun. needs more dialogue interactivity. cloth physics stretch out too much. loot chance modifier would be great. dungeon layouts are nice and expansive, but the angled walls can feel procgen-y and hard to navigate. if there was a way to make them diagonally cut across the grid rather than conform to it, that could feel better.  enjoyed the grinding, very much looking forward to more. 

ps. re: witch, boobs don't look like that.

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update: i got the samsara shield!


my life is now complete.

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Congrats! How long did it take you to find it?

The females will be remodeled soon, just as the walk cycle has to be remade. Will check with the cloth, maybe theres an easy fix for it and i didnt see it yet.

Dungeon generation is a current issue im dealing with. The new levels you saw at the end of the demo got a fix for preventing double doors which the mines do not have. As they were built completely different, its hard to fix it, so i might remake it from scratch. You've got a point with the diagonals there, because they need to feel more organic than the new area, which is intended to be blocky and more neatly structured.

The rest is just a matter of time. Monster density can be increased now that you successfully tested the performance fixes i put in for them! Just the first load up seems to be a problem still. 

Really happy that things went pretty smooth for you and it was great to see you getting into the intended gameplay flow once you figured out the companion stuff. Thanks again for spending so much time playing, very helpful!

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took less than 20 minutes of grinding in the level 1 dungeon to find it, dropped by a goblin champion. just lucky i guess ;)

(oh by the way, the champion enemies of any given class tend to always have the same name.)

the new area is cool, but it felt a bit repetitive quickly after opening many small room doors with a single skeleton. obviously an under construction area, but it would be cool to switch it up with different shapes and kinds of rooms. 

anyways great work as always, good luck and godspeed you.