2nd Day:
I was tired today but I managed to do some stuff:
- I'm trying to find out what graphic style should has this game so I added some more downloaded assets.
- I added some visuals and animations to the player and now feels much better.
- I changed my jump to be like the Mario jump, that jumps higher if the button is held.
- I also implemented the "Coyote time" so the player can jump when he just letft the platform.
- Also added some background that moves when the camera does.
Trying not to go crazy adding mechanics so I'm focusing in the game feel for now.
Maybe I make a build for playtesting with a few levels (and a survey ¬¬) by the end of the week if someone wants to play.
Feedback appreciated :)
P.S. All of this is WIP, the sprites are not definitive