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2nd Day:

I was tired today but I managed to do some stuff:

  • I'm trying to find out what graphic style should has this game so I added some more downloaded assets.
  • I added some visuals and animations to the player and now feels much better.
  • I changed my jump to be like the Mario jump, that jumps higher if the button is held.
  • I also implemented the "Coyote time" so the player can jump when he just letft the platform.
  • Also added some background that moves when the camera does.

Trying not to go crazy adding mechanics so I'm focusing in the game feel for now.

Maybe I make a build for playtesting with a few levels (and a survey ¬¬) by the end of the week if someone wants to play.

Feedback appreciated :)

P.S. All of this is WIP, the sprites are not definitive