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(+1)

Thanks for the feedback man! Definitely going to keep working on this game, unfortunately our team had a problem with the sound design (reason that the game has no sounds) and we got an artist waaaay to close to the deadline. That kinda overcharged me (programmer) and I had to kill some parts of the game (such as a detailed description of what each weapon would do).
We plan to make the necromancy mechanic more powerfull and immersive! Stay tunned to see new updates in the future.

(+1)

Oh man! I've been in your shoes many times when it comes to trying to handle as much of the project as possible and trying to deal with team fires. Way to stick through it and get it done anyways.