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This is really well made, love the lighting as well!

Have a few suggestions below:
- Add point lights to projectiles (enemies can also emit "negative" light which could look interesting)
- Expansion of colour pallete (include maybe a reddish green to counter the blue hues)
- Add a prompt to collect the points
- The turret which hit the "last" enemy would mean I would collect the points from their spawn which was a bit annoying)