Hi, there was a critical bug in this release unfortunately. To play the fixed version, click on the link in the disclaimer :)
flyingrollercoaster
Creator of
Recent community posts
This is really well made, love the lighting as well!
Have a few suggestions below:
- Add point lights to projectiles (enemies can also emit "negative" light which could look interesting)
- Expansion of colour pallete (include maybe a reddish green to counter the blue hues)
- Add a prompt to collect the points
- The turret which hit the "last" enemy would mean I would collect the points from their spawn which was a bit annoying)
So I was playing this and thinking to myself - man this is like a carbon copy of that other entry I played... Until I read the description ;D
Very impressive you managed to get two made in such a short timeline. I really like the narrative in this one, and the implication of death if you take even 1 second over a mintue. Congrats!